KS3 & KS4 Art & Design Technology
Art & Design
The aim of the art department is to enable every student to develop skills, confidence and creativity in order to achieve their full potential; both artistically and socially. All students are provided with the opportunity to follow a challenging, supportive and personalised learning programme to suit their individual needs as learners. They will study the work of other artists, designers, and crafts people, to understand the way creative industries can impact our everyday lives. Through investigation and understanding they will also explore the work from other cultures and art history.
Throughout the Key Stages students will develop skills across a broad range of creative processes using both 2D and 3D media. Every project has contextual links to a range of artists, printmakers, illustrators or designers, where they will use critical investigation to enrich their creative ideas and technical skills.
Topics at KS3
Year 7 – Colour and Insects
Year 8 – Environment and Cultural Art
GCSE Art & Design – Fine Art
GCSE Art & Design – Photography
60% Coursework + 40% Externally Set Task
GCSE Art and Design builds upon the skills explored in KS3 and encourages students to develop an independent approach to learning. There is an emphasis on the process of developing both ideas and final outcomes from a common starting point from which students then focus on an area of study they wish to follow. Projects will be explored and marked in line with the AQA ‘Assessment Objectives’ which cover artist research, experimentation, recording observations, and the final outcome.
Qualifications in Art and Design can lead to any job in a creative field; the list of careers is almost endless. What a qualification in Art and Design does show is that the student is capable of transferable skills such as independent research, creative thinking and practical application.
Coursework portfolio 60%
Externally set assignment 40%
Coursework is mainly carried out in sketchbooks demonstrating evidence of the ‘Assessment Objectives’. The externally set assignment in Year 11 is provided to pupils eight weeks prior to the 10 hour examination in order to develop their preparatory work. The final outcome is then produced in examination conditions over two days (10 hours in total).
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Design and Technology
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
Throughout KS3 students rotate projects alongside Art & Design.
Topics at KS3
Year 7 – Jitterbugs (Electronics) and Future Schools (Product Design)
Year 8 – Speaker box (Packaging Design) and 3D Shop Model (Product Design)
NCFE Level 2 Certificate in Creative Studies: Woodcraft
The objectives of this qualification are to help learners to:
- use raw materials, tools and equipment in a safe and competent manner
- develop analytical and research skills
- evaluate their own work, develop ideas and learning through the craft process
- develop an understanding of health and safety considerations in the craft environment
- develop an overview of enterprise skills and characteristics present in successful enterprising individuals
- develop communication skills through a range of media
The qualification consists of four mandatory units; exploring craft and enterprise skills, research and develop design ideas for craft items, respond to a craft brief (externally set assignment), and produce a final craft work. Learners must successfully demonstrate their achievement of all learning outcomes and assessment criteria of the units specified. If a learner does not achieve a minimum of a Pass in all units, they will receive a grade of ‘Not Yet Achieved’ for the overall qualification.
|Head of Art & Design||Mrs R Tanner|
|Teacher of Art||Miss C Turner|
|Teacher of Art||
Mr R Paul
|Teacher of Art||
Miss N Gutteridge
|Teacher of Design||Miss E Mynott|
|Teacher of Design||Mr P Burton|